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Verification proves which Discord and Roblox accounts belong to the same person, then reconciles eligible mapped roles.

Member entry points

  • /verify starts or refreshes first-party Cnect verification.
  • /link is an alias for /verify.
  • /update refreshes the caller; authorized staff can update another member.
  • A published verification message opens the guild-specific Cnect flow.
  • The Cnect home page lets a signed-in member review their own active links.

Publish a verification message

Staff with Manage integrations can use:
Optional image and thumbnail values must be HTTPS URLs. Omitted fields reuse the saved design, or the default design on first publication. The selected channel must be a text or announcement channel in the connected server, and the bot needs Send Messages and Embed Links. Every verification message includes the fixed footer Never Share your passwords with anyone.

What happens during verification

1

Bind the request to Discord

The member signs into Cnect with Discord. The short-lived request is tied to that Discord member and guild.
2

Confirm Roblox ownership

The member signs into the configured Roblox flow and reviews the exact accounts before confirmation.
3

Resolve group membership

Rodyne reads every bound Roblox group and finds matching rank mappings.
4

Reconcile Discord roles

Matching unprotected roles are added. Unmatched unprotected managed roles are removed. Unrelated, still-shared, and protected roles are preserved.

Third-party discovery

Cnect is the authoritative first-party link. If no Cnect record exists, Rodyne can query configured Bloxlink and RoWifi integrations for the exact guild and Discord member.
  • Results are validated as numeric Roblox IDs and cached briefly.
  • Provider disagreement stops role changes.
  • A discovery that conflicts with another member’s Cnect link stops role changes.
  • Third-party results are not silently converted into permanent Cnect ownership.
After /unlink, automatic discovery stays disabled until the member explicitly runs /link or /verify, or confirms a fresh Cnect request. Old requests cannot restore the unlinked account.

Unlinking

/unlink removes the caller’s Roblox OAuth connection and Cnect links across Rodyne communities. Their Discord account and sign-in remain connected. Community records are not automatically deleted; members should follow the workspace’s privacy process for record requests.

Verification fails safely

No managed roles change when:
  • Group membership lookup fails.
  • Identity providers disagree.
  • The Roblox identity conflicts with an existing first-party link.
  • The mapped Discord role is protected or above the bot.
  • The member is no longer in the bound Discord guild.

Guided walkthrough

Rodyne Cnect network and linked identity controls

Cnect keeps identity ownership and connected-community policy explicit.

The screenshot above is from the live Rodyne product. Use it to orient yourself, but rely on the current record state and live provider checks when operating the workspace.

Operating procedure

1

Publish one entry point

Place the verification message in a channel visible to the intended members.
2

Complete first-party proof

Use a controlled Discord and Roblox account to finish the complete Cnect flow.
3

Review mapped roles

Confirm that eligible unprotected roles are added and stale managed roles are removed.
4

Test conflict handling

Verify that provider disagreement or duplicate ownership stops reconciliation.
5

Test unlinking

Confirm that unlinking prevents silent third-party relinking until a new explicit request.

Acceptance checks

Failure recovery

When verification fails, do not assign roles manually as a substitute for ownership proof. Diagnose identity, group lookup, mapping, Discord hierarchy, and provider agreement in that order.

Continue the workflow

Cnect identity linking

Configure role mappings